Project Overview

In this game, play controls the bubble in the ocean by clicking on the screen to give target direction. The character wearing diving suit tries to survive in the bubble by maintaining enough air. So player needs to manipulate the bubble to get other air bubbles floating in the water. The goal of the game is to make the character get the pearl at the bottom of the ocean and get back to submarine on the top.

In the meanwhile, player has to be careful to avoid being hit by fishes or seaweed, which will pop the bubble. Trick part here is the bubble cannot be too big, so it will be easy to be exploded by fish or seaweed.

As the actionscript requirement, collision test will be one of the "for" loop in the game, which will test the bubble when it hit the other objects. One array will be all the circle includes in the object for collision test. One of the custom class is the buble, which will be called in the document class.

Sketches

Inspiration

Target Audience

Final Design

Jump to the top

View Demo